Intelligent Systems
Noah’s Barks pages relating to video game developer Intelligent Systems.
Noah’s Barks pages relating to video game developer Intelligent Systems.

‘Fire Emblem: Fortune’s Weave’ has monopolized my time lately, and I couldn’t help myself from ruminating on the upcoming DLC. (read more)

What gives the sequel to ‘Fire Emblem: Path of Radiance,’ ‘Radiant Dawn,’ its controversial reputation? (read more)

The oft-called "black sheep" of the ‘Fire Emblem’ series, is ‘Fire Emblem Gaiden’ as bizarre as people say? (read more)

Taking advantage of the ‘Fire Emblem’ series’ successful debut in English countries, ‘The Sacred Stones’ hurries to shelves. At what cost? (read more)

The first localized game in the ‘Fire Emblem’ franchise enters the English world with a bang in what is potentially its greatest entry ever. (read more)

As the Super Scope fails to catch on in the video game market, a sequel to the first standalone Super Scope game, ‘Battle Clash,’ comes in the form of ‘Metal Combat: Falcon’s Revenge.’ Is the rebranding a bad omen? (read more)

Produced by Gunpei Yokoi and developed by Intelligent Systems, ‘Battle Clash’ is the first stand-alone video game to use the Super Scope, the SNES’s proprietary light gun. What first impression will this mecha-battling action game leave? (read more)